
These are not included in the galleries below.ĭecorations enhance visual design. Update 2.0 and Update 2.1 each introduced a vast assortment of platforms, some of which are designed to be used in combination with each other. Update 1.8 introduced platforms which incorporate colour channel customisation with base styles. These are not included in the galleries below. Update 1.7 introduced variants of the grid, tile, chipped, black and brick blocks which can be customised using colour channels.

Destructible blocks will be destroyed in horizontal collisions and sometimes in vertical collisions, with no damage to the icon.Update 2.1 introduced tracer outline versions. Crashing will reveal all fading platforms on-screen. Fading platforms will become increasingly transparent when the icon is in close proximity.Update 1.4 introduced smaller scale platforms.Ĭertain platforms introduced in Update 1.6 have special properties, whose block and slope variants are located under the second tab. Update 1.3 was the first update to introduce new platform styles. Some platforms are physical objects while others are decorative and must be used in combination with outlines to enable them a physical condition.

Platforms consist of: blocks, located under the first tab and by default occupy one square unit other platforms, located under the second tab and come in various shapes and sizes and slopes, introduced in Update 1.8, located under the fourth tab and may allow the icon to travel at angles (horizontal movement speed remains constant). Platforms are usually safe to make vertical contact with and travel over.
